Forgotten Realms: Age of Worms
Those seeking a relatively cultured nightspot often congregate at Lazare‘s House, a cozy gaming parlor situated on the Vein’s central square. In contrast to the ostentatious banners and garish chipped paint on the Emporium across the street, Lazare’s exudes a quiet sense of class with a stylish stone and timber construction and distincitve crooked peaked roof. Inside, Daggerford’s elite match wits over dragonchess, a popular game in which two sides of 42 pieces contest over three 96-square boards representing the sky, the earth, and the underworld. Pieces include the griffon, sylph, oliphant, basilisk, hero, thief, and paladin. Scholars claim that the game is a metaphor for the celestial struggles of fundamental law, chaos, good, and evil. In Daggerford, it’s principally another justification for gambling. A Central hearth, constantly stoked to comfortable warmth by the courteous staff, serves as the hub of a roughly circular interior. Along the ring, eight alcoves offer an excellent location for private conversation or even romantic trysts. Each alcove is a half-moon of posh benches encircling a rectangular table bearing a special built-in dragonchess board. Visitors are expected to bring their own pieces, but may rent a house set for 2 gp. This fee effectively keeps out the riff-raff, making Lazare’s a haven for visiting dignitaries and Daggerford upper class.