Forgotten Realms: Age of Worms
Every week, hundreds of miners boil up from the depths, their pockets lined with freshly earned coin. The Emporium exists to seperate the men from the money, and at this it is paramount among Daggerford’s diverse businesses. Ten years ago it was simply Zalamandra‘s, one of a dozen vice dens along the Vein. Its ill fortunes changed the day its charismatic young madam seduced Proffesor Montague Marat, proprietor of a traveling sideshow and curiosity collection passing through Daggerford. The two soon joined forces, and a cavalcade of freaks and eccentrics moved into the building’s lower floor. Thus was born Zalamandra’s Emporium, and Daggerford has never been the same.
Upon entering, visitors encounter a small desk station manned by a grinning, businesslike attendant named Gaspar. The house charges three coppers for access to the “Gallery of Science” along the first floor’s central corridor, and three silver for access to the lushly decorated upper floor, which features a large gaming hall, an exclusive entertainment club, and the infamous Veiled Corridor, where any pleasure may be obtained for the right price.